The narrative is divided between the Combat Revue's fight against demonic forces and each member's personal struggles. Shinjiro must prove himself worthy to lead the Combat Revue as they try to stop Oda Nobunaga from world domination. Set in a fictionalized version of the late 1920s, the game follows Japanese naval lieutenant Shinjiro Taiga, who is dispatched to New York City to train with the New York Combat Revue, a troop of magically-imbued women who defend the city from supernatural threats while also working as a theater company. Defined as a "dramatic adventure" game, So Long, My Love combines overlapping tactical role-playing, dating sim and visual novel gameplay elements. The fifth installment in the main Sakura Wars series, it was released in 2005 in Japan by Sega, and in 2010 in North America and Europe by NIS America, being the first Sakura Wars game to be localized in English. Sakura Wars: So Long, My Love is a cross-genre video game developed by Sega and Red Entertainment for the PlayStation 2, with a later port for the Wii developed by Idea Factory. Tactical role-playing, dating sim, visual novel
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